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	<title>Hello World!!&#187; Unity</title>
	<atom:link href="http://bhags.org/?cat=29&#038;feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://bhags.org</link>
	<description>Welcome to Sinyu&#039;s  site</description>
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		<title>Unity 클로즈업시에 씬이 사라지는 경우</title>
		<link>http://bhags.org/?p=1010</link>
		<comments>http://bhags.org/?p=1010#comments</comments>
		<pubDate>Mon, 25 Jul 2016 12:34:36 +0000</pubDate>
		<dc:creator><![CDATA[bhags]]></dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Unity]]></category>

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		<description><![CDATA[http://answers.unity3d.com/questions/441567/4-spli[...]]]></description>
				<content:encoded><![CDATA[<p>http://answers.unity3d.com/questions/441567/4-split-view-objects-disappearing-when-zooming-too.html</p>
<p>F 키를 눌러서 씬을 하이라이트.</p>
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		<title>Unity Native iOS</title>
		<link>http://bhags.org/?p=525</link>
		<comments>http://bhags.org/?p=525#comments</comments>
		<pubDate>Mon, 09 Feb 2015 14:30:49 +0000</pubDate>
		<dc:creator><![CDATA[bhags]]></dc:creator>
				<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://bhags.org/?p=525</guid>
		<description><![CDATA[https://gist.github.com/brandenr/5118113]]></description>
				<content:encoded><![CDATA[<p>https://gist.github.com/brandenr/5118113</p>
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		<title>[Unity] Colliderの衝突まとめ</title>
		<link>http://bhags.org/?p=205</link>
		<comments>http://bhags.org/?p=205#comments</comments>
		<pubDate>Sun, 01 Sep 2013 09:16:27 +0000</pubDate>
		<dc:creator><![CDATA[bhags]]></dc:creator>
				<category><![CDATA[Unity]]></category>
		<category><![CDATA[collider]]></category>

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		<description><![CDATA[Unityには複数のColliderが存在する。Collider同士の衝突を考えるときは下記リンクを[...]]]></description>
				<content:encoded><![CDATA[<p>Unityには複数のColliderが存在する。Collider同士の衝突を考えるときは下記リンクを必ず参照<br />
<a href="http://docs-jp.unity3d.com/Documentation/Components/comp-DynamicsGroup.html" title="物理コンポーネント / Physics Components " target="_blank">物理コンポーネント / Physics Components</a></p>
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		<title>Unity 2dToolkit iOS 容量最適化</title>
		<link>http://bhags.org/?p=126</link>
		<comments>http://bhags.org/?p=126#comments</comments>
		<pubDate>Fri, 28 Jun 2013 03:43:50 +0000</pubDate>
		<dc:creator><![CDATA[bhags]]></dc:creator>
				<category><![CDATA[Unity]]></category>
		<category><![CDATA[未分類]]></category>

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		<description><![CDATA[unity + 2dToolktでiOS用にビルドした時の容量最適化TIP 画像ファイルの最適化 I[...]]]></description>
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<li>unity + 2dToolktでiOS用にビルドした時の容量最適化TIP
<ol>
<li>画像ファイルの最適化
<ul>
<li>Inspector のOverride for iPhoneで画像を圧縮する<br />
<br /><a href="http://bhags.org/wp-content/uploads/2013/06/スクリーンショット-2013-06-28-12.37.09.png" rel="fancybox[126]"><img src="http://bhags.org/wp-content/uploads/2013/06/スクリーンショット-2013-06-28-12.37.09-205x300.png" alt="" title="スクリーンショット 2013-06-28 12.37.09" width="205" height="300" class="alignnone size-medium wp-image-127" /></a></p>
<li>Unity 公式サイトよりiPhone用のPlayer settingを最適化<br />
<a target="_blnak" href="http://docs-jp.unity3d.com/Documentation/Components/class-PlayerSettings40.html">http://docs-jp.unity3d.com/Documentation/Components/class-PlayerSettings40.html<br />
</a></ul>
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		<title>[対策] There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene.</title>
		<link>http://bhags.org/?p=121</link>
		<comments>http://bhags.org/?p=121#comments</comments>
		<pubDate>Wed, 19 Jun 2013 06:40:13 +0000</pubDate>
		<dc:creator><![CDATA[bhags]]></dc:creator>
				<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://bhags.org/?p=121</guid>
		<description><![CDATA[Unityで There are 2 audio listeners in the scene. P[...]]]></description>
				<content:encoded><![CDATA[<p>Unityで There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene. のようなメッセージが出る場合には複数のAudioListenerが同じsceneの中にあるかを確認し一つに減らす。</p>
<p>heirarchy viewでAudioListenerで検索するとAudioListenerのcomponentのチェックを外す。Audio Sourceは外さないように</p>
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